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3. Quest Selection

Each game of Knights revolves around a quest – a set of objectives that players must accomplish in order to win. Before each game starts the players must decide which quest they wish to play. The game comes with a number of pre-defined quests to choose from, or you can design your own.

After joining a game the following screen will be displayed:

Screenshot

(Note that for split screen games, a cut-down version of the above screen, without the chat area and player list, is displayed.)

The main part of the screen, on the left, is taken up with the quest settings, which are explained below. The right-hand half of the screen is used for chat, and you can also adjust your knight's House Colours here.

Once all players in the game click on "Ready to Start", the game will begin. (There must be at least two players present to start a game.)

If you click "Observe" then you will "sit out" of the next game. You will be able to watch the game but not take part. To re-join the game again, click "Join Game" (note this can only be done from the quest selection screen, not during the game itself).

Quest Settings

To play one of the pre-defined quests, simply select it from the Quest drop-down. A brief description of the mission will appear in the small window at the bottom left. Alternatively, you can set up a custom quest by adjusting the various settings (see below).

Quest Objectives

The following options define what you have to do to win the quest.

Dungeon Environment Settings

The following settings affect the type of dungeon generated and the nature of the dungeon environment.

Time Limit

There is also an option to set a time limit. This is mainly intended for use with the single player game mode, but it can also be used in multiplayer games. If the time limit runs out, then all players lose.

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