kts.AddMonsters

Name

kts.AddMonsters – add monsters randomly to the dungeon

Synopsis

kts.AddMonsters(monster_type, number)

Description

The given number of monsters, of the given MonsterType, are added to the dungeon at random locations.

Monsters will not be placed on staircase tiles.

Return Value

No value is returned.

Errors

If the inputs are not valid an error will be raised.

Notes

This can only be called during game setup.

See Also

kts.MonsterType

kts.AddMonster