kts.CrystalStop

Name

kts.CrystalStop – end "crystal ball" effect (stop showing location of other knights)

Synopsis

kts.CrystalStop()

Description

If the current actor (as given by cxt.actor) is a knight, then the player controlling that knight can no longer see the position of other knights on their mini-map (in other words, the effect started by kts.CrystalStart is ended).

If the current actor is not a knight, nothing happens.

Return Value

None.

Examples

This is used as the on_withdraw function for the crystal ball tile.

See Also

The cxt table

kts.CrystalStart

kts.Tile