kts.GameTime – returns the total elapsed game time, in milliseconds
result = kts.GameTime()
This function just returns the time since the game was started, in milliseconds.
Returns a number as described above.
None.
This function is used in the standard Knights Lua files to calibrate scroll effects – if the game has been running longer than approximately 9 minutes, then certain types of scrolls become more common. See magic.lua.